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AI for games [electronic resource].
- 作者: Millington, Ian.
- 出版: Boca Raton : CRC Press c2019.
- 主題: Computer games--Programming. , Artificial intelligence.
- 版本:3rd ed. /
- ISBN: 9781351053303 (electronic bk.) 、 1351053302 (electronic bk.) 、 9781351053280 (e-book ;ePub) 、 1351053280 (e-book ;ePub) 、 9781351053297 (e-book ;PDF) 、 1351053299 (e-book ;PDF) 、 9781351053273 (e-book ;Mobipocket) 、 1351053272 (e-book ;Mobipocket)
- URL:
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- 一般註:Previous edition: published as by Ian Millington, John Funge. Burlington: Morgan Kaufmann/Elsevier, 2009. Chapter 1, Introduction -- Chapter 2, Game AI -- Chapter 3, Movement -- Chapter 4, Pathfinding -- Chapter 5, Decision making -- Chapter 6, Tactical and Strategic AI -- Chapter 7, Learning -- Chapter 8, Board Games -- Chapter 9, Execution Management -- Chapter 10, World Interfacing -- Chapter 11, Tools and Content Creation -- Chapter 12, Designing Game AI -- Chapter 13, AI-Based Game Genres. 110年度臺灣學術電子書暨資料庫聯盟採購
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- 系統號: 000289171 | 機讀編目格式
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